![]() Like Um Jammer Lammy, some of the songs in this game have altered lines in the USA due to stricter rating regulations. This also affects the letters that appear in the opening sequence, the loading screen, and the cheese on the pizza that PaRappa puts in the oven at the end. The noodles are much fainter in the US and European title screen, but are still there. The noodles in the Japanese title screen are much easier to see, and the katakana pops to the beat of the vocals. ![]() It's lifted directly from the Joe Chin Foundation for Preserving Nature commercial from Um Jammer Lammy.įound in the executable are a few debugging messages.Įvery region has its own title screen and logo. It can barely be seen in-game as it's almost completely obscured by the living room table. Tv.spm has this texture displayed on the TV screen. ![]() While these are all technically used, they aren't ever seen facing the screen, therefore impossible to see via normal means.Ĭoin.spm, the coin held by Guru Ant in stage 3, has an unseen backside. The actual credits text is rendered in-game, leaving this unused. Its palette is currently unknown.Ī singular producer credit in the style of the staff credits from Um Jammer Lammy. It may or may not have been the sign for Food Court at one point, as Papa PaRappa plays a prominent role in said stage.Ī sandbox meant to be seen somewhere on the map screen. These textures are only present among the game's TM0 files, and are not called for by any models to be rendered in-game.Ī texture of Papa PaRappa's head in a similar vein to the spinning signs of the teachers' heads. While it's possible that the songs were changed late in development, another possibility is that the actual stage's songs were considered unsuitable for the battle mode's purposes due to their gimmick (dropping out instruments from the main song, rather than changing the melody), and new songs were composed as a result.
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