Originally released on the 28th January 2021 with the single map "Farmhouse", four additional free maps have been released, starting with the rat-themed Asylum on April 21, 2021. Development ĭevour was created by Joe Fender & Luke Fanning, the two developers of indie game studio Straight Back Games as their second game. It also includes medkits to resuscitate downed party members and batteries as an additional UV source. These include keys to open up the map, with some rooms not being available until one or more totems are destroyed. There are additional items found around each map. The amount of time required to stagger the primary demon increases over time. This is a finite, recharging resource that destroys lesser hostiles and can stagger the primary demon. Players can resist being downed by fleeing hostiles or by use of the UV-mode of the flashlight each carries. In the event that all party members are simultaneously downed, the game is lost. As totems are destroyed, spawn rate increases significantly. Unlike the primary demon, they require several seconds of contact to down a player and can be directly destroyed by the player. The lesser hostiles spawn in randomly across the map. The speed, rate of pursuit, and difficulty to stagger, all increase as totems are destroyed. Once they kill enough of them, they will be sent back to the main map. On The Town and The Slaughterhouse, dead players will be banished to a different dimension, and will have to fight off the lesser demons to survive. If successful, the player is downed and will be dragged to a random location on the map (The Farmhouse and The Asylum), be dragged to a specific location (The Inn), or be outright killed (The Town and The Slaughterhouse). The primary demon moves around the full map, before switching into pursuit of a player. Threats to the player come in two forms - the primary demon of the specific map and swarms of lesser hostiles. For the later maps "Inn" and "Town", the totems themselves must be prepared at one location before being destroyed at another, slowing progress. For the original two maps "The Farmhouse" and "The Asylum", as well as the fifth map "The Slaughterhouse" this takes the form of finding a fuel item and then destroying the totem with it. The core mechanic of Devour is the destruction of ten totems (whether goats, eggs, or rats). Either finding or knowing that Azazel has possessed their comrade, the other members who arrive attempt to stop them and undo or prevent damage. Players control members of a demonic cult called the Watchers of Azazel who become aware that their leader Anna (or another cult member in other maps) is trying to raise the goat demon. The game is set in the same universe as a 2020 PC game called The Watchers. The game was released in 2021, with four more maps having been released as of 2023. Devour is a co-op PvE horror video game created by developers Straight Back Games, playable by between 1 and 4 players.
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